Ray of courage beta 0.9 version update list


the game is now in beta 0.9, and it's getting closer to release, but that's still quite a ways away, so here's a list of what's already been added and what's going to be added very soon ( please note that this post is only a list of what to expect from beta 0.9, the actual version is not quite done yet )

features already added

  • player health
  • saving and loading progress
  • boss fights
  • final boss
  • level counting system
  • new music ( old unfit music has been replaced with something new that fits better )
  • playable mark 1 british tank, but only after beating the final boss
  • mission briefing screen between levels ( it's more of just a loading screen rn )
  • new shield enemy added ( this one's actually been in the game since beta 0.1 but didn't spawn due to complicated bugs )
  • new game over screen ( this also adds random player names and random birth years around 1880-1900 )
  • game is officially set around the battle of somme ( the whole campaign takes place during the battle )
  • idk, maybe other stuff i forgot about

features planned on being added

  • wave/survival mode
  • gravestone ( meant to show all soldiers that have died )
  • smarter enemies
  • no more possibility's of unbeatable levels due to procedural generation blocking off either the start or end of the level

features still being debated

  • local and/or online multiplayer
  • perma-death
  • multiple save files

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