ray of courage beta 0.9 update
Ray of Courage - ww1 » Devlog
alright, so beta 0.9 is finally out, here's a quick list of what was added and what i ended up changing my mind on or putting off till later
ADDED
- player health
- saving and loading
- boss fights
- final boss
- level system
- new music
- playable tank after final boss
- mission briefing ( still more of a loading screen )
- shield enemy
- zombie enemy ( only in wave mode )
- wave mode ( called "front" )
- new game over screen
- campaign set during battle of somme
- removed possibility of level beginnings and ends being blocked off ( at least i think )
- slight change in chunks layout for levels
- maybe some other stuff, idk
CHANGED MIND ON
- multiplayer of any kind
PUT OFF TILL LATER
- perma-death
- multiple save files
QUICK EDIT
i forgot to mention in the added section that there is now a crt shader that starts toggled off ( it can be toggled on in the settings ).
oh, and i'm unable to make a macos port for, well i don't really know why it's not working, sorry.
Files
rayofcouragebeta09.exe 92 MB
May 03, 2025
Ray of Courage - ww1
Status | In development |
Author | grapenumber1 |
Genre | Shooter |
Tags | Pixel Art, Roguelite, Singleplayer, World War I |
Languages | English |
More posts
- ray of courage beta 0.9999999999999992 days ago
- Extra features that may push back the release95 days ago
- version 1.0.0 new featuresMay 26, 2025
- release details + version 1.0.0 update detailsMay 14, 2025
- 0.951 updateMay 09, 2025
- beta 0.95 updateMay 09, 2025
- beta 0.1 mac removalMay 02, 2025
- Ray of courage beta 0.9 version update listMay 01, 2025
- ray of courage beta .10 updateMar 05, 2025
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